#pragma once


// CShowFriendDialog dialog

class CShowFriendDialog : public CDialog
{
	DECLARE_DYNAMIC(CShowFriendDialog)

public:
	CShowFriendDialog(CWnd* pParent = NULL);   // standard constructor
	virtual ~CShowFriendDialog();

// Dialog Data
	enum { IDD = IDD_DIALOG7 };
	void OnPaint();
	void enterData(char* string){
		_string_=string;
	}
protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	char* _string_;

	DECLARE_MESSAGE_MAP()
};
